Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (2024)

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Kjolnir's GR35+ Crowd Control Fetish Doc

by kjolnirlast updated May 5, 2015(Patch 2.2)

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Items

  • Head

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (24)Mask of Jeram
    • Stat Priority:None
  • Shoulders

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (25)Aughild's Power
    • Stat Priority:None
  • Amulet

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (26)Countess Julia's Cameo
    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (27)Mara's Kaleidoscope
    • Stat Priority:None
  • Torso

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (28)Zunimassa's Marrow
    • Stat Priority:None
  • Wrists

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (29)Aughild's Search
    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (30)Strongarm Bracers
    • Stat Priority:None
  • Hands

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (31)Tasker and Theo
    • Stat Priority:None
  • Waist

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (32)Hwoj Wrap
    • Stat Priority:None
  • Legs

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (33)Zunimassa's Cloth
    • Stat Priority:None
  • Feet

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (34)Zunimassa's Trail
    • Stat Priority:None
  • Rings

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (35)Ring of Royal Grandeur
    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (36)Zunimassa's Pox
    • Stat Priority:None
  • Weapon

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (37)Rhen'ho Flayer
    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (38)Starmetal Kukri
    • Stat Priority:None
  • Offhand

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (39)Zunimassa's String of Skulls
    • Stat Priority:None
  • Legendary Gems

    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (40)Bane of the Trapped
    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (41)Gem of Efficacious Toxin
    • Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (42)Enforcer

The gear here is designed to provide a very high level of crowd control along with decent survivability and DPS. I chose to use the Hwoj Wrap over the Belt of Transcendence since the Fetish Sycophant proc rate increase with 2.2 made summoning them very easy. Locust Swarm with Pestilence will easily cover the entire screen and beyond in seconds, and I find the crowd control brought by this combo to greatly aid in higher GR survivability. I will have 23 fetishes out at peak, so DPS output isn't a problem either.

The ultimate goal of this build is to attain the Zuni6p damage bonus and maximize the uptime while keeping yourself from getting overwhelmed by enemies.

A look at the thought process behind each item:

The Mask of Jeram - absolutely required to maximize pet damage. No real alternatives here.

Aughild's Power - decent crafted set item that contributes to survival and aids damage against elites. Interchangeable with something else if you prefer another shoulder item.


Countess Julia's Cameo - I like it because I feel like being immune to arcane damage is probably the most useful. Immunity to Jailer and purple lasers is great for higher rift levels as Jailer can one-shot you and nothing makes me happier to see face-wrecking purple lasers than face-healing purple lasers. Also, those aren't as easy to dodge as the poison-based elite affixes. A close second would be Mara's Kaleidoscope, as enemies with poison attacks are prolific and poison immunity means you get to laugh at a couple of rift guardians while they futilely attack you.

Zunimassa's Marrow - No real alternatives here, and always make sure you have three sockets.


Aughild's Search - Same as Aughild's Power, though if you choose to swap in Piranhas in place of Grasp of the Dead, the Strongarm Bracers are probably a better choice. I believe GotD is a superior skill choice, so I use Aughild's Search.

Tasker and Theo - absolutely required for maximizing pet DPS. No real alternatives here.

Hwoj Wrap - Paired with Locust Swarm/Pestilence, this is the heart of the CC for this build, and is required.

Zunimassa's Cloth - Needed to get the 6p bonus, no alternatives. Must have two sockets.

Zunimassa's Trail - same as above, except for the part about sockets, since boots don't have sockets.

Ring of Royal Grandeur - Required for the set piece reduction. No real alternatives.

Zunimassa's Pox - Required for the 6p bonus, and no alternatives.


Ren'Ho Flayer - This is a personal flavor issue. The Starmetal Kukri is also a good choice.

Zunimassa's String of Skulls - Required to get the 6p bonus. No alternatives.

Note that I opted to not use Unity. With the relative ease of having 23 Fetishes out, the Zuni4p bonus translates that into 46% damage reduction. That's almost as good as having Unity equipped on a follower, with the added bonus of follower damage not being transmitted back to you in return. Additionally, using Unity realistically means not using Zuni's Pox, which translates into not using Tasker and Theo because you need that gloves slot to get the Zuni6p bonus.

Legendary Gems

Bane of the Trapped - The obvious choice with the CC provided by Locust Swarm/Hwoj Wrap.

Gem of Efficacious Toxin - Also an obvious choice based upon the coverage of enemies you gain via Locust Swarm/Pestilence


Enforcer - Necessary for maximizing pet damage, which is your primary damage output.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide

General usage of this build is:


1)Run up and cast Locust Swarm

2) Back up to make room for Fetishes and then spam Plague of Toads

3) Cast Grasp of the Dead on cooldown to keep Zuni6p damage buff uptime.

4) Cast Hex on cooldown to add supplementary CC and damage.

5) Cast Big Bad Voodoo on elite packs, and try to keep Grasp of the Dead centered on them as best as possible.

I would say use some judgment on #s 3 and 4. You don't want to blow the CD on a small mob pack, and you don't also want to hold back your skills when the mob pack is large enough and slow down your DPS.


The active offensive skills you will be using with this build - Locust Swarm, Plague of Toads, and Grasp of the Dead - serve utility purposes first and are not your primary source of damage. Your pets will (and should) far outdamage what your skills are doing.

Rational Behind Skill/Passives Selection

Locust Swarm/Pestilence: Paired with the Hwoj Wrap and to a lesser degree at close range with the Level 25 Bane of the Trapped gem and Grasp of the Dead, Locust Swarm is your primary CC skill. With the Pestilence rune you will cover all mobs on the screen in seconds.

Plague of Toads/Addling Toads: Used for a nominal level of damage as well as some supplementary CC.

Grasp of the Dead/Groping Eels: Used primarily for the fact that it gives the Zuni6p damage bonus during all of its duration rather than just for four seconds after the first hit like most mana spenders. Also provides an additional layer of crowd control. I use the Groping Eels runs since I have gear for +physical damage (my pets all do physical damage since I geared that way before their damage changed) so I wanted to maximize the damage of the skill. Other runes aren't bad since you're not using the skill for the damage it does itself anyway.

Fetish Army/Legion of Daggers: Legion of Daggers maximizes Fetish Army Damage, and the skill itself takes advantage of the Zuni2p bonus. Core to the build.

Big Bad Voodoo/Slam Dance: Great bursty DPS you need to get you through tough elite packs. Paired with Grasp of the Dead, I see Fetishes crit for up to 75M damage.

Hex/Jinx: Some supplementary DPS and CC. Doesn't work with greater rift guardians or other purple elites. The pathing and AI is a bit wonky for this guy so I'm not entirely sold on his usefulness yet.

Pierce the Veil: I take this for the raw damage output. With moderate levels of resource cost reduction the increase mana cost does not hurt at all.

Fetish Sycophants: An obvious must-take for this build. You could drop this passive if you had the Belt of Transcendence, but then you lose the primary CC from the Hwoj Wrap that is central to this particular build.

Fierce Loyalty: Taken for the +1 dog and the big-time speed boost it gives you. Movement speed can be the key difference in finishing or not finishing a GR.


Creeping Death: Taken for the "perma"-CC you get with the Hwoj wrap. I say "perma" because if you get too far away from the enemies (more than a screen seems to be the tipping point) the Locust Swarm appears to drop off.

That's the build! Let me know if you have any questions!

  • Comments (4)

Comments

  • jodaewon

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    • Posts:13
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    #1jodaewon

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    Posted May 3, 2015

    I would switch to the addling toads for extra CC and replace Garg with Hex - Jinx(CC and Damage buff) I do not like having the dog/garg as they have a tendency in bottlenecked maps to get in the way of the fetishes. If you add in creeping death passive you dont have to spam locust swarm and it will keep it on them all the time. For higher GR you should never be without Spirit Vessel. All of this depends on how high you are going though.

  • kjolnir

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    • Location:Ft Worth
    • Join Date:8/1/2011
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    #2kjolnir

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    Posted May 4, 2015

    I used Addling Toads at first for sure. Some of my "spamminess" with Locust Swarm was founded upon the mistaken belief that reapplication would trigger the zuni6p damage buff when it doesn't, at least for now. I might switch back since I don't need to cast Locust Swarm as much and Grasp of the Dead is inexpensive to cast, even with Pierce the Veil.

    I'll play around with dropping the dogs and gargantuan and focus on a straight Fetish build, Swap in Hex/Jink and maybe Big Bad Voodoo/Slam Dance. That'll also let me drop Midnight Feast in favor of Creeping Death. I'm kinda meh on Spirit Vessel for non-HC characters. You're still going to get one-shotted by Jailer or Thunderstorm or something else cheesy on high level GRs and I have a hard time wanting to dedicate a passive slot for something that's only delaying the inevitable for a few seconds.


    I'll let you know how the experiments go ;-)

    Last edited by kjolnir: May 4, 2015

  • kjolnir

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    • Location:Ft Worth
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    #3kjolnir

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    Posted May 5, 2015

    Tried out your recommendations yesterday evening, and they seem to be working fairly well. I definitely came closer to clearing GR36 than the previous go-round. Guide has been updated accordingly.

  • kjolnir

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    #4kjolnir

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    Posted May 12, 2015

    Finally got a Tasker and Theo! I was able to complete a GR40 (though it took 30 mins and was EXTREMELY painful process!). Really like the build now with the TnT.

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Kjolnir's GR35+ Crowd Control Fetish Doc - Witch Doctor - Diablo III Builds (2024)

FAQs

What is the best build for the witch doctor in Diablo? ›

Mundunugu Build

This Witch Doctor Spirit Barrage build using the Mundunugu set can push GR148+ and is the best witch doctor build and best build in the game.

What stats are best for Witch Doctor diablo 3? ›

Stats To Strive For
SlotStat Priority
HeadIntelligence Socket Critical Hit Chance Vitality or Skill Damage (see above)
ShouldersIntelligence Armor or Skill Damage (see above) Vitality Area Damage
TorsoIntelligence 3 Sockets Vitality Elite Damage Reduction or Skill Damage (see above)
9 more rows

What do witch doctors need in Diablo 3? ›

In truth, the role of a Witch Doctor is a hallowed one in Umbaru society, though only a few men and women can ascend to the position for they must possess both a history of battle and a talent for communing with spirits. The latter ability belongs solely to those born with the touch of the Unformed Land.

What should I put my paragon points on Witch Doctor? ›

Haunt spam, and Vitality if you feel yourself lacking. In the Offense section, max out Attack Speed, Crit Damage, Crit Chance and Cooldown Reduction in that order. In Defense, prioritize Armor, then Life %, then All Resistance, and finish off with Life Regeneration.

What is the best item in Witch Doctor? ›

Witch DoctorItems
ItemMatches PlayedWin Rate
Arcane Blink6,56567.25%
Ring of Tarrasque5,95253.53%
Dagon (level 5)5,86160.45%
Nemesis Curse5,71251.12%
155 more rows

How do you counter Death Ward Witch Doctor? ›

Someone on your team needs to be dedicated to canceling WD's Death Ward. You only need one stun/silence/banish to completely shut it down. Death Ward can't hit ethereal units. This makes Ghost Scepter a useful item if you're a support who keeps dying to the ult.

What does Intelligence do for Witch Doctor Diablo 3? ›

It is the primary stat for the Necromancer, Wizard and Witch Doctor classes. Every point in Intelligence increases all of their damage by 1%. In addition, for all classes, every 10 points in Intelligence increase all resistances by 1 point.

Is The Witch Doctor in Diablo 4? ›

Diablo 4 Vessel of Hatred doesn't feature returning Paladin or Witch Doctor classes as Blizzard feels "responsible to offer new ways to play"

How do you Respawn the witch doctor? ›

In Terraria, the Witch Doctor will spawn once two conditions are met. Firstly, there must be a suitable house available for the NPC. Secondly, the Queen Bee must have been defeated.

Is Diablo 3 good solo? ›

Diablo III for one

Diablo III can technically be played alone, but the game is built with the internet and multiplayer in mind. Even when playing alone, it requires a constant internet connection, which can be tricky for those with iffy service.

Who is the strongest in Diablo? ›

While Diablo is considered the most powerful and most persistent among the Prime Evils, it was Baal who broke the stalemate and shook the very foundations of the world by achieving what his brothers couldn't. He corrupted the Worldstone, which led to its destruction.

What is the most popular class in Diablo 3? ›

The most popular classes in Diablo 3 based on high-tier play are as follows.
  • Wizard.
  • Necromancer.
  • Demon Hunter.
  • Barbarian.
  • Monk.
  • Witch Doctor.
  • Crusader.
Mar 3, 2023

What is the best witch farm? ›

Witch huts are one of the best places to farm witches, but they require spawning platforms and light levels of 7 or lower.

What NPC does the witch doctor like? ›

The Witch Doctor is a Lihzarhd NPC who becomes available after the player has defeated Queen Bee. The Witch Doctor likes the Princess, the Guide, and the Dryad, dislikes the Nurse, and hates the Truffle.

What is the primary attribute of the witch doctor in Diablo 3? ›

Intelligence: The primary attribute for Witch Doctors and Wizards. Intelligence increases Witch Doctor and Wizard damage, and increases resistances for all classes.

What is the best sorcerer build in Diablo 4? ›

A Tier - Strong and Versatile Sorcerer Leveling Builds for Season 4
  • Arc Lash Sorcerer - High defenses, incredible damage.
  • Frozen Orb Sorcerer - Powerful AoE damage, solid CC.
  • Ice Shards Sorcerer - Heavy CC and great Mana management.
  • Incinerate Sorcerer - Ranged AoE powerhouse.
Jun 23, 2024

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